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MINI COMPETITION TIME: I've got some free copies of the game soundtrack to give away! So for everyone who writes a review (with a score above 9.. heh, just kidding!) I'll put your names into a digital hat and pick some winners. The first draw will take place at 13:00 GMT December 9th.
Created in the style of a Gameboy Classic title, this is a space-action pixel-art adventure!
There is much planet exploring, bot shooting, bomb exploding, lazer wall hacking, sentry gun evading, cat finding fun to be had :)
We like to think of Cat Astro Phi as a mini-Zelda in space. Obviously we'll never be as good as Zelda, but you've got to have something to aim for, right?
The fantastic soundtrack was created by Rich Vreeland of disasterpeace.com - hit the Extras option in the menu for more details. The pixel magic was spun by Ilija Melentijevic. Yes he used only 4 colours for the whole game, and a resolution of 160x144 (just like a real Gameboy). There are more details to be found in the End Credits scroller, if you manage to complete the game ;)
Oh and please - don't be fooled into thinking this is just some lame Asteroids shmup. If that's all you think, you didn't play it far enough :)
Many thanks to Adam Atomic for his support, Tom Fulp for believing in us and sponsoring, and you guys for playing!
This game has 11 official NG Medals to obtain. Good luck Space Cadet :)
Update 2: v1.3 was just uploaded. This fixes a bug where on Planet 3 the player could sometimes fly off the side of the screen if you held down a movement key while in the space ship (before the crash).
Update 1: Sorry the "Joshua" medal wasn't working. Fixed now. Also to clear up some confusion around the "Pacifist" medal: you need to ensure that ALL bots stay alive on the level, no matter what. That means no deaths from sliding blocks or sentry guns! Be careful.